I’ve created several new videos on how to begin a project and make lightmaps for that project. The complete project file and walk-through are available for download. Enjoy.
http://www.geartechgames.com/GearTech_Games/Beginning_a_Project/Beginning_a_Project.htmlVideo Outline:
Performance differences between using In-game lights and Lightmaps.
Beginning a Project.
How to start a basic scene layout in your 3D application.
Laying out a project with boxes using the grid-snapping feature.
Organizing Files and Naming Conventions.
Creating a Lightmap file.
The first UV is the Primary.
The Second UV is the Lightmap.
Creating an FBX file.
Delete all Cameras, Lights and Texture Locators.
Correcting Import Problems in Unity and/or your 3D application.
Merge all Vertices.
Delete any Solo single point Vertices.
Swapping the Primary and Secondary UV’s inside Unity.